Visual phenomenological methodology: the repositioning of visual communication design as a fresh influence on interaction design
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Wood2016 Appendix A.pdf (60.41Mb)
Date
24/11/2016Author
Wood, David Alexander
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Abstract
This practiced-based thesis examines how a new Visual Communication
methodology helps interaction designers to improve their future designs.
This is achieved by engaging in creating visual interpretations from a lived
experience that they need to design for, to reveal the phenomenological essence
of what users have actually experienced, rather than what they say they
have. This new Visual Phenomenological Methodology (VPM) places interaction
designers into a specific communicational situation, in order to understand
the phenomena of users’ lived experience ‘through their eyes.’ Thus
immersed, interaction designers montage visual interpretations of what users
saw/felt/did in the lived experience.
The VPM facilitates interaction designers into designer-interpreters, who
can interpret sensory data into a behavioural story of what its like to be the
user in a lived experience. This thesis has developed the VPM across three peer
reviewed, practice-based projects, using a synthesis of the pragmatic semiotics
of Peirce, Hermeneutic Phenomenology, and visual communication techniques.
Following the Frascaran view that the design discipline of Visual Communication
(graphic design and illustration) is a positive facilitator of behavioural change,
the VPM employs this hermeneutic-semiosis synthesis to facilitate interaction
designers to develop a deeper and emergent understanding of the hidden
motivations behind user behaviour.
Through a contextual review into Visual Communication, Interaction Design,
Phenomenology and Semiosis, this thesis develops the VPM from a theoretical
concept, to a set of designer-friendly method cards that interaction designers
can employ during their ideation phase. Throughout its development the VPM
and its method cards were workshopped and peer reviewed by interaction
designers. This thesis, over the following seven chapters, demonstrates how
the VPM successfully provided Visual Communication design with a fresh way
to re-influence Interaction Design, as a new contribution to knowledge.
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