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dc.contributor.authorBjorner, Dines
dc.date.accessioned2010-09-13T10:55:51Z
dc.date.available2010-09-13T10:55:51Z
dc.date.issued2008-06
dc.identifier.urihttp://hdl.handle.net/1842/3719
dc.descriptionSource: CONCURRENCY, GRAPHS AND MODELS: ESSAYS DEDICATED TO UGO MONTANARI ON THE OCCASION OF HIS 65TH BIRTHDAY Book Series: LECTURE NOTES IN COMPUTER SCIENCE Volume: 5065 Pages: 278-300 Published: 2008en
dc.description.abstractWe first present a summary of essentials of domain engineering, its motivation, and its modelling of abstractions of domains through the modelling of the intrinsics, support technologies, management and organisation, rules and regulations, scripts, and human behaviour of whichever domain is being described. Then we present the essence of two (of three) aspects of requirements: the domain requirements and the interface requirements prescriptions as they relate to domain descriptions and we survey the basic operations that “turn” a domain description into a domain requirements prescription: projection, instantiation, determination, extension and fitting. An essence of interface requirements is also presented: the “merging” of shared entities, operations, events and behaviours of the domain with those of the machine (i.e., the hardware and software to be designed).en
dc.language.isoenen
dc.publisherSpringer-Verlag Berlinen
dc.subjectBjorneren
dc.subjectinformaticsen
dc.titleFrom domain to requirementsen
dc.typeConference Paperen
dc.identifier.doi10.1007/978-3-540-68679-8_18


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