Inflection - returning agency and architectural principles on geometry for nonstandard productions in mechanical engineering: scientific body development of streamline surfaces of a technical elegance for simulation and advanced manufacturing applications
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Date
12/06/2023Item status
Restricted AccessEmbargo end date
12/06/2026Author
Fitzgibbons, Scohldun Beaver
Metadata
Abstract
This thesis moves towards a foundation, which explores
an industrial means to exploit Baroque dynamic systems
for curve and surface modelling for nonstandard
envelope productions. This recalls Cache’s Projectiles
(2011), which aids in the development of the current
thesis title: Inflection: Returning Agency and Architectural
Principles on Geometry for Nonstandard Productions in
Mechanical Engineering. The research by design/
prototyping process opens discussion in contemporary
discourse at the intersection of architecture,
manufacturing and mechanical engineering design on
“inflection” and its potential use as a geometric/scientific
scanning tool for reading implicitly layered-curvatures for
prototyping surfaces of nonstandard geometry from a
dynamic conception of ballistics Projectile motion.
In this sense, this research develops
parametric/generative design techniques between digital
design and fabrication, and examples on how dynamic
algorithmic design techniques can be leveraged to
rethink the relationship between geometry, technology
and aesthetics in the fabrication of complex geometry
Recent architectural and engineering discourses in the
field of computational design for developing complex
3D envelopes lie heavily within automisation of
computational algorithms. In other words, automated
manufacture is largely absent of geometry and analysis
from historical mathematical models in form-generating
processes, and foreground “form” capable of becoming
continuously variable as the outcome of a computational
interface.
This research has a threefold purpose. First, it
develops dynamic systems through inflection and
Projectile computation simulations as a surface
modelling methods. This technical approach to modelling
aligns scientific algorithms and provides a philosophy of
inflection and a wider interpretation of parametric design
through coordinate methods, which are often restrictive
in the operative logic of contemporary computing
softwares for architectural design and engineering.
Second, it emphasises two categories of inflection as a
geometric/scientific scanning tool for capturing and
translating trajectories into envelopes that operate from
different theories on conics, optics and projective
geometry. And third, it provides examples through
patented processes of Projectile simulations and
high-precision additive manufacturing (AM) 3D printing.
This brings a re-evaluation to coordinate-independent
form-generating methods powered by automated
manufacture and conventional optimisation methods for
digital mass-customisation from intricate customisation
methods requiring sophisticated levels of craft/geometry.
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