Essays on behavioral and experimental economics
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Date
25/07/2023Item status
Restricted AccessEmbargo end date
25/07/2024Author
Xu, Yaoyao
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Abstract
In this dissertation of three chapters, I study individuals’ strategic sophistication in
decision-making, specifically level-k reasoning and forward-looking behavior. The first
chapter studies subjects’ iterative reasoning ability to derive equilibrium and effectiveness
of teaching in improving their decisions (if subjects have bounded reasoning ability).
In the experiment, I first measure subjects’ iterative reasoning ability using rational
computer opponents to control strategic uncertainty from beliefs about opponents’ moves.
I find that 90% of the subjects cannot play equilibrium. Next, I randomly treat subjects
with a tutorial about iterative reasoning, and I find that 45% of the subjects learned
to play equilibrium. Finally, I study subjects’ perceived ability and improvement by
asking subjects to assess their performance. I find that low-ability subjects who do
not learn have persistent misperception (i.e., overestimation) of their own performance
and learning ability to improve performance. The findings in this chapter suggest that
training on strategic thinking is a cost-effective intervention to improve decisions and to
aid policy implementation, and low-ability subjects need a more intensive treatment.
The first chapter shows that subjects have limited reasoning ability, which might
explain the well-documented bounded rationality in games. However, it is still unclear
at the individual level whether the low-level of rationality is due to limited reasoning
ability or low-order beliefs about opponents’ rationality. The second chapter reports
a within-subject experiment on Amazon Mechanical Turk (Mturk), where subjects
played ring games against two types of opponents simultaneously, other Mturk subjects
and themselves. Lk players who are bounded by their ability would display the same
reasoning depth when facing either type of the opponent (ability-bounded Lk), otherwise
the players would perform higher reasoning depth when playing against themselves than
other participants (belief-bounded Lk). I find that 76% of them are ability-bounded Lk
players while only 10% are belief-bounded Lk players, indicating that limited reasoning
ability is the primary determinant of bounded rationality.
The third chapter provides an experimental investigation of the evolutionary game
model (Oyama et al., 2015) which predicts transitions among strict Nash equilibria under
inexact (inaccurate but unbiased) information of opponents’ behaviors. We design a
quasi-continuous-time experiment with two treatments differing in information accuracy.
A group of subjects played a coordination game repeatedly in either treatment. We
observe more efficiency-improving transitions among strict Nash equilibria in the more
accurate information treatment than in the less accurate information treatment, contrary
to the theory. We further find that more accurate information about opponents’ behaviors
induces more subjects to engage in forward-looking behavior, i.e., persistent strategic
deviations from the myopic best responses to the information received, which facilitates
efficiency-improving equilibrium transitions. When information is less accurate, subjects
are less responsive to changes in the information. The slow response to the information
either blocks or delays efficiency-improving equilibrium transitions.