dc.contributor.advisor | Pain, Helen | en |
dc.contributor.advisor | Smith, Tim J. | en |
dc.contributor.author | Hammond, Sean Paul | en |
dc.date.accessioned | 2011-09-07T13:42:04Z | |
dc.date.available | 2011-09-07T13:42:04Z | |
dc.date.issued | 2011-06-30 | |
dc.identifier.uri | http://hdl.handle.net/1842/5294 | |
dc.description.abstract | This thesis applies concepts from Vladimir Propp’s model of the narrative structure
of fairy tales (Propp’s morphology) to a story authoring tool for children. A computer
story authoring application based on Propp’s morphology is developed and evaluated
through empirical studies with children. Propp’s morphology is a promising model
of narrative for a children’s story authoring tool, with the potential to give children a
powerful mental model with which to construct stories. Recent research has argued
for the use of computer-based interactive narrative authoring tools (which enable the
construction of interactive narrative computer games in which the player can affect or
change the plot) to support children’s narrative development, and a number of interactive
narrative systems use Propp’s morphology as their underlying model of narrative.
These interactive narrative tools have many potential learning benefits and a powerful
motivational effect for children, who enjoy using them to create narrative games.
The potential of an interactive narrative system based on Propp’s morphology to support
children’s construction of narratives seems great, combining Propp’s rich narrative
model with the motivational benefits of interactive narrative.
Before the application of Propp’s morphology in an interactive narrative game creation
tool to support children’s writing could be pursued, it was necessary to study
children’s story writing with Propp’s morphology. How can Propp’s morphology be
represented in a story authoring tool for children? Can children apply Propp’s abstract
narrative concepts to the task of creating their own original stories? How does using
Propp’s morphology affect the stories written by children? Using the Propp-based authoring
tool that is presented in this thesis children were able to grasp Propp’s abstract
concepts and apply them to their own story writing. The use of a story authoring tool
based on Propp’s morphology improved some aspects of the narrative structure of the
stories written by children, and children reported that they enjoyed using the tool and
felt it was helpful to their story writing. This thesis lays the foundation and identifies
the methods for further study of children’s appropriation of narrative structure by
constructing stories using a story authoring tool based on Propp’s morphology. | en |
dc.contributor.sponsor | Engineering and Physical Sciences Research Council (EPSRC) | en |
dc.language.iso | en | |
dc.publisher | The University of Edinburgh | en |
dc.relation.hasversion | Children’s Story Authoring with Propp’s Morphology: An Exploratory Study Sean Hammond, Tim J. Smith and Helen Pain 5th International Conference on Narrative and Interactive Learning Environments Edinburgh, 6th-8th August 2008. | en |
dc.relation.hasversion | Player Agency in Interactive Narrative: Audience, Actor & Author Sean Hammond, Helen Pain and Tim J. Smith Artificial and Ambient Intelligence, AISB Annual Convention Culture Lab, Newcastle University, 2-4 April 2007 | en |
dc.relation.hasversion | The Story Maps Application The Story Maps application (see chapter 5) and source code can be downloaded from http://seanh.github.com/storymaps. | en |
dc.subject | educational story writing | en |
dc.subject | children's stories | en |
dc.subject | constructionism | en |
dc.subject | Propp's morphology | en |
dc.subject | interactive narrative | en |
dc.title | Children’s story authoring with Propp’s morphology | en |
dc.type | Thesis or Dissertation | en |
dc.type.qualificationlevel | Doctoral | en |
dc.type.qualificationname | PhD Doctor of Philosophy | en |