dc.contributor.advisor | Howe, Jim | en |
dc.contributor.advisor | Ross, Peter | en |
dc.contributor.author | Finlayson, Helen M. | en |
dc.date.accessioned | 2013-04-05T10:21:46Z | |
dc.date.available | 2013-04-05T10:21:46Z | |
dc.date.issued | 1986 | |
dc.identifier.uri | http://hdl.handle.net/1842/6629 | |
dc.description.abstract | This study was set up to assess the contribution that a
computer modelling approach using the language LOGO could make to
the quality of mathematics learning in primary school children.
Following a constructivist theory of mathematical learning it is
argued that many problems children have with their mathematics
results from instrumental learning without understanding, rather
than relational learning. LOGO was developed, in part, to
provide a learning environment for children to investigate
mathematical ideas and thus develop their own understanding.
Previous research has not provided much evidence that this
happens, nor specified what mathematical learning could be
expected to take place and what pedagogic approach could bring it
about. Other questions relating to the maturity of the children
and their aptitude for programming have similarly been neglected.
This study was set up to identify the mathematical ideas
intrinsic to Turtle Geometry and to explore the conditions under
which this learning could best be fostered.
The study was carried out in three phases. The first
phase considered the constraints of maturity and the need to
program on the learning of 9 and 11 year old children. The second
phase of the study followed up the programming of the older
children, to see what mathematics they were encountering, and
what sort of activities encouraged them to think mathematically.
Pre and post tests were used to identify the mathematical
learning which was taking place. In Phase III a control group was used to identify the particular mathematical learning which
could be attributed to LOGO experience, and to assess the
transfer of mathematical learning from the LOGO context to novel
problem solving.
The first two phases revealed considerable mathematical
activity intrinsic to Turtle Geometry. The need to learn some
simple programming apparently did not present a barrier to
mathematical investigation. The test results in the third phase
showed that the children had deepened their understanding of
angles, variables and general process aspects of mathematics
through using LOGO. The performance of the children on the
computers was monitored and was found to be revealing of their
current mathematical understanding. | en |
dc.contributor.sponsor | Economic and Social Research Council (ESRC) | en |
dc.contributor.sponsor | Texas Instruments | en |
dc.language.iso | en | |
dc.publisher | The University of Edinburgh | en |
dc.relation.hasversion | Finlayson H M (1983) "Simple LOGO in primary schools: a structured or unstructured approach?" MICRO SCOPE special LOGO edition. Heinemann Computers in Education Ltd. in partnership with Ginn and Co Ltd. | en |
dc.subject | Mathematics Study and teaching (Elementary) | en |
dc.subject | Computer-assisted instruction | en |
dc.subject | LOGO (Computer program language | en |
dc.subject | Turtle Geometry | en |
dc.title | LOGO, mathematics and upper primary school children | en |
dc.type | Thesis or Dissertation | en |
dc.type.qualificationlevel | Doctoral | en |
dc.type.qualificationname | PhD Doctor of Philosophy | en |