Behaviour Based Simulated Low-Cost Multi-Robot Exploration
dc.contributor.advisor
Malcolm, Chris
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dc.contributor.author
Vazquez Diosdado, Jose Manuel
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dc.date.accessioned
2006-12-06T15:01:32Z
dc.date.available
2006-12-06T15:01:32Z
dc.date.issued
2006-12
dc.description
Institute of Perception, Action and Behaviour
en
dc.description.abstract
The use of multiple robots for exploration holds the promise of improved performance
over single robot systems. To exploit effectively the advantage of having several robots,
the robots must be co-ordinated which requires communication. Previous research
relies on a fixed communication network topology, a single lead explorer, and flat
communication. This thesis presents a novel architecture to keep a group of robots
as a single connected and adaptable communication network to explore and map the
environment. This architecture, BERODE (BEhavioural ROle DEcentralized), aims to
be robust, efficient and scalable to large numbers of robots. The network is adaptable,
the number of explorers variable, and communications hierarchical (local/global).
The network is kept connected by an MST (Minimum Spanning Tree) control network,
a subnetwork containing only the minimum necessary links to be a fully connected
network. As the robots explore, the MST control network is updated either
partially (local network) or globally to improve signal quality. The local network for
a robot is formed by the robots that are within a certain retransmission distance in the
MST control network. BERODE implements a hierarchic approach to distributing information
to improve scalability with respect to the number of robots. The robots share
information at two levels: frequently within their local network and less frequently to
the entire robot network.
The robots coordinate by assuming behaviours depending on their connections in
the MST control network. The behavioural roles balance between the tasks of exploration
and network maintenance where the Explorer role is the most focused on the
exploration task. This improves efficiency by allowing varying number of robots to
take the Explorer role depending on circumstances. The roles generate reactive plans
that ensure the connectivity of the network. These plans are based on the imposition
of heterogeneous virtual spring forces.
Our simulations show that BERODE is more efficient, scalable and robust with
respect to communications than the previous approaches that rely on fixed control networks.
BERODE is more efficient because it required less time to build a complete
map of the environment than the fixed control networks. BERODE is more scalable
because it keeps the robots as a single connected network for more time than the fixed
control networks. BERODE is more robust because it has a better success rate at finishing
the exploration.
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dc.format.extent
9764316 bytes
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dc.format.mimetype
application/pdf
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dc.identifier.uri
http://hdl.handle.net/1842/1472
dc.language.iso
en
dc.publisher
University of Edinburgh. College of Science and Engineering. School of Informatics.
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dc.subject.other
robotics
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dc.subject.other
behaviour
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dc.title
Behaviour Based Simulated Low-Cost Multi-Robot Exploration
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dc.type
Thesis or Dissertation
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dc.type.qualificationlevel
Doctoral
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dc.type.qualificationname
PhD Doctor of Philosophy
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