Copyright on the internet: achieving security through electronic devices an artificial intelligence approach
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Authors
Niebla Zatarain, Jesus Manuel
Abstract
This thesis aims to provide a novel approach to ensure copyright compliance online,
appropriate for the Internet of Things and the robotic revolution.
To achieve this, three different aims are pursued:
- A novel application of “by design” solutions to copyright protection is
introduced and its advantages and disadvantages discussed from a jurisprudential
and doctrinal perspective.
- On the basis of this, a new theoretical framework for legal AI is developed that
draws on Andy Clark’s “extended mind” model of cognition.
- This then leads to a new way for implementing legal knowledge and cognition in
expert systems, and an outline implementation of this approach is introduced and
discussed.
The Internet and the Information and Communication Technology (ICT) revolution has
delivered important social benefits that had reshaped our conception of the world by
expanding knowledge and culture. However, its dynamic nature and technical
composition had made it attractive for the commission of illegal activities also.
One of the areas that have experienced this combined effect is the creative industry.
The Internet has enhanced its capacity to reach new markets, distribute their material
digitally, has allowed aspiring artists to disseminate their work to large audiences and
has even incentivised the development of novel techniques to create new material.
Nevertheless, it has also allowed unauthorized access and distribution of copyrighted
materials, causing economic harms on a considerable scale.
Traditional legal responses -punishment after a criminal act- proved incapable to provide
a deterrent effect to these activities, mostly due to the capacity of infringers to adapt to
the operational particularities of cyberspace. The difficulty to enforce copyright in
cyberspace, outside national jurisdictions and with easier and faster ways of replication
of material, led to the development of a new paradigm of enforcement: automated
enforcement by software code. Here, automated enforcement is delivered by embedding
copyright law directly into software code: Digital Rights Management, commonly
known as DRM was the first adopter of this approach. These programs provided
restricted access, based solely on the rights granted by the author or the rights holder in
relation to a particular work. This, arguably, had the potential of reducing the
possibilities of unlawful use. But it also prevented some forms of legal use, especially
those exceptions to copyright granted by statute. Despite the positive expectations
around DRM, it therefore did not have the expect success. The thesis will discuss some
of the lessons that can be learned from this relative failure. One result will be a
discussion if these systems were “too dumb” to present truly regulation by code, and if
this contributed to their failure.
However, the failure of these early devices does not necessarily mean the end of the
collaboration between copyright law and technology. The concept of “law as computer
code” was addressed from other technological approaches suitable of operating without
the issues presented on DRM.
The thesis argues therefore that robotic technology is a novel application for the
implementation of automated enforcement of copyright law. In this scenario, artificial
creators require the capacity to understand and replicate human cognitive processes used
during the creation of artistic works. This includes the detection and lawful management
of relevant features contained in already existing works. To avoid this situation, these
devices need the capacity to adapt their behaviour based on the legal status of a relevant
work to reduce the risk of performing copyright infringing conducts. This represents a
significant advance in relation to traditional devices: legal compliance is delivered
through a preventive, non-punishing scheme, which presents an effective method to
protect digital material on the cyberspace.
Additionally, this research addresses, but to a lesser degree, the impact of computer-generated
works on the legal framework. It is a very well established principle that
copyright protects human creativity and spontaneity, and one can ask if such
characteristics are attributable to a computer. This has left these creations outside of the
protective scope of most legal systems. This also means the development of an
international approach is a difficult task. This research will demonstrate how legal
ontologies can help to address this problem.
Among the novel aspect of the thesis, the combination of computational legal reasoning
and theory of legal cognition stands out. In this sense, traditional implementations of
legal artificial intelligence aimed to replicate the reasoning processes performed by a
judge as part of a trial or similar formal legal procedures. This means a high degree of
legal accuracy was required, which in turn necessitated a considerable amount of time
and resources to develop a formal reasoner and knowledge base.
Contrary to this, cognitive operations performed by ordinary humans are rarely a
straightforward process, they require the capacity to interact with the environment and
leave little time for complex reasoning processes. Instead, citizens implement a series of
cognitive strategies that involve interaction with the environment, cognitive shortcuts
and the implementation of preconceived responses. This can be seen in a variety of
scenarios, for example, in the presence of an image of a camera crossed by a diagonal
line indicates to us that the action of taking photographs is not allowed and it probably
carries a legal consequence; a closed door signals a prima facie prohibition to enter that
space without a key etc. These actions allow us to operate law compliantly in a dynamic
social environment without performing unnecessary complex legal processes or the
constant conseil of an attorney. The research presented in this thesis, aims to define if
this intuitive reasoning about the law in open scenarios, can be implemented in
computational legal systems. Finally, this thesis concludes that by delivering intelligent
technology the capacity to replicate legal cognitive processes, automated enforcement of
copyright law can be achieved.
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